The Saturday DispatchReference · Data Dictionary
The Saturday Dispatch · Reference Companion to every weekly report

Data Dictionary

Every metric in the scouting reports: what the acronym means, how it's calculated, and why it earned its place.

Ratings & Projections

MetricWhat it measuresHow it's calculatedWhy it's here
SP+Overall team quality: how many points better (or worse) than a perfectly average FBS team on a neutral field. Offense/defense sub-ratings are expected points scored/allowed vs. an average opponent — for defense, lower is better.Bill Connelly's rating system: a regression blend of play-by-play efficiency, opponent adjustment, and tempo control. Preseason versions add returning production, recruiting, and transfer data.The single best publicly available “how good, really” number. Opponent adjustment makes it the fair way to compare teams from different leagues — our schedule-caveat referee.
Returning productionThe share of last season's play value that is back on this year's roster, overall and by facet (passing / receiving / rushing).Sum of returning players' PPA divided by the team's total PPA from last season (CFBD).Tells you how much of last year's stats still describe this year's team — the difference between a stale baseline and a live one.
The modelThis project's reference score projection.Expected points = SP+ offense + opponent SP+ defense − league-average offense rating, plus 2.5 home-field. Logged to predictions.csv every week.Exists to be tracked, not trusted: backtested on ~880 games (2023–25) it loses to the betting market, so it's shown as reference only. A big model-vs-market gap is a signal the market knows something worth finding.
Win probability / expected winsThe chance Texas wins a given game, and the sum of those chances across the schedule (used in the preseason report).Projected margin = SP+ gap ± 2.5 home-field, converted to a probability with a normal distribution whose spread comes from the model's backtested error (MAE 14.05 → σ ≈ 17.6). Expected wins = the probabilities summed.Turns one schedule into one number that can be compared against the market's win total. Inherits the model's reference-only status — it's a shape of the season, never a pick.

Efficiency

The core family. Every unit comparison in the reports reduces to some combination of these four.

MetricWhat it measuresHow it's calculatedWhy it's here
PPA / EPA
(Predicted / Expected Points Added)
The scoring value a play (or player, or unit) added — the core currency of modern football analytics.Every down-distance-field-position state has an expected point value; a play's PPA is the change in that value from before the snap to after. Averaged per play or summed per player/season. CFBD's PPA and the generic term EPA are the same idea.Values every play by what it did to the scoreboard's expectation — 3 yards on 3rd-and-2 counts as the win it is; 3 yards on 3rd-and-8 doesn't.
Success rateConsistency: the share of plays that keep the offense “on schedule.”A play succeeds if it gains ≥50% of needed yards on 1st down, ≥70% on 2nd, or 100% on 3rd/4th.The floor metric. Paired with explosiveness it diagnoses an offense's personality — high success + low explosiveness grinds; the reverse is boom/bust.
Explosiveness
(IsoPPP)
The size of the successful plays — a unit's ceiling.Average PPA on successful plays only (isolating magnitude from frequency).Big plays decide games disproportionately. “Explosiveness allowed” is the big-play-problem stat for defenses.
Points per scoring opportunityFinishing: how many points a drive produces once it reaches scoring range.Points scored divided by drives that reached the opponent's 40-yard line.Scoring efficiency without pace distortion — teams that move the ball but settle for field goals show up here.

Trenches & Disruption

The stats built to answer “who earned that yard?” — separating linemen from linebackers from ball-carriers.

MetricWhat it measuresHow it's calculatedWhy it's here
Line yardsThe offensive line's share of the running game.Rushing yards credited to the line with distance weights: losses count 125%, yards 0–4 count 100%, 5–10 count 50%, beyond 10 count 0%. Per carry.Splits credit between blocking and running — the stat that let us catch Texas's 2025 run-blocking problem hiding behind decent team rushing totals.
Second-level / open-field yardsYards earned past the line: 5–10 out (second level, mostly on linebackers) and 10+ (open field, mostly the back's creation).Per-carry yardage in each distance band (CFBD advanced rushing).Completes the run-game split: line → linebackers → the back himself.
Stuff rateHow often runs die at or behind the line of scrimmage.Stuffed carries ÷ total carries. Offense wants it low; defense wants it high.A pure trench-win stat with no skill-player contamination.
Power successShort-yardage muscle.Conversion rate on 3rd/4th down with ≤2 yards to go (plus goal-to-go from the 2).The must-have-a-yard situations that swing drives — an OL identity check.
Havoc rateDisruption: how often a defense wrecks a play.(Tackles for loss + forced fumbles + interceptions + passes broken up) ÷ opponent plays. Split into front-seven havoc and DB havoc.The Simmons metric up front; in the secondary it separates ball-hawking units from passive ones (Texas State's 4.7% DB havoc was 14th percentile — the quantified fatal flaw).
Field position (avg start)The hidden yardage of special teams, turnovers, and coverage units.Average yard line where a team's offensive drives begin (measured as distance to the goal — lower is better).Quietly worth points every game: an 85th-vs-14th percentile gap means Texas repeatedly starts drives a first down or two ahead.

Luck & Regression

The early-warning family: numbers that predict their own reversal. Effect sizes here are backtested on 2023–25 (see BACKTEST.md in the repo).

MetricWhat it measuresHow it's calculatedWhy it's here
Turnover margin /gameTakeaways minus giveaways, per game.(Opponent turnovers − own turnovers) ÷ games.Backtested regression flag: in 2023–25, teams beyond +0.5/game lost ~9% of win percentage the next season; beyond −0.5 gained ~12%. Big margins are borrowed wins.
Fumble marginThe luckiest number in football.Fumbles recovered − fumbles lost.Recovering a live ball is close to a coin flip, so this regresses hardest toward zero — Texas's +5 was borrowed; Texas State's −7 was theft.
INT marginInterceptions made minus thrown.Team INTs − QB INTs thrown.Part skill (QB decision-making, ball-hawking DBs), part bounce — treated as semi-durable, unlike fumble margin.
Base ratesWhat actually happened in games like this one.From our committed 2023–25 snapshot: all favorites at or above a given spread, with straight-up, cover, and margin outcomes (tools/backtest.py --favorites).Turns an abstract spread into calibrated history — e.g., 31.5+ favorites went 234-1 with a median margin of 41.

Report Conventions

Not metrics, but rules of the house — how numbers become bars, chips, and calls.

MetricWhat it measuresHow it's calculatedWhy it's here
PercentileWhere a value ranks nationally.Share of all FBS teams (~136) that this value beats, direction-aware — a low defensive PPA scores a high percentile. 100% = best.Raw values like “0.279 rushing PPA” mean nothing alone; percentiles make unlike metrics comparable at a glance.
Computed gap (Matchup Board bars)The measured distance between two opposing units.Offense unit's percentile minus the opposing defense unit's percentile on the pairing's headline metric; bar length = half the gap, filled toward the leader. Never hand-tuned.Keeps the picture honest: data draws the bar, judgment only writes the chip — and must explain itself when they disagree.
Edge chipThe weekly report's call on a pairing after adjusting for schedule strength and roster change, on a fixed symmetric scale: Edge: Team, big · Edge: Team · Edge: Team, slight · Edge: Even.Judgment, informed by SP+ (which is opponent-adjusted) and offseason movement — not computed. Tiers: big = this pairing alone can shape the scoring; plain = clear advantage; slight = margins, one roster change from flipping; Even = no call. Calibration guidance (not formula): slight ≈ adjusted gap under ~20 percentile points, big ≈ over ~45. Parentheses may scope a call, never intensify it; commentary lives in the note, never the chip.Raw percentiles describe old rosters and unequal schedules; the chip is where that context lives — signed, visible, and in the same vocabulary every week.
Outlook chip (preseason)The preseason report's season-level call for a unit, paired with its computed last-season percentile (stated as a number — no bar, since nothing is being compared).Judgment on a fixed four-tier scale: Strength / Lean strength / Open question / Rebuilt. When the note says the players who earned the percentile departed, the number is history, not a forecast.Same honesty contract as the edge chip: data states the number, judgment writes the chip, and disagreements get explained in the note. Bars are reserved for genuine two-unit comparisons (the weekly Matchup Board).
Garbage timeExcluded from all advanced stats.Plays with the game effectively decided (large second-half leads) are dropped by CFBD's filter.Keeps blowout mop-up drives from polluting efficiency numbers — especially important for big favorites.
Injury impact tiersHow an absence changes the Matchup Board.The player's share of his team's PPA in the affected facet: ≥30% downgrades the unit's edge one tier; ≥60% two tiers (tools/injury_impact.py).Converts “star questionable” headlines into a sized, repeatable adjustment.
Market termsSpread / over-under / moneyline.Spread: expected margin (a −7 spread = favored by 7 points). Over/under: expected total points. Moneyline: odds to win outright; −8000 implies ~98.8% (risk 8000 to win 100).The market is the best public forecast — our backtest proved it beats our model — so its numbers anchor every verdict.